An OO Application that introduces Heuristic Algorithm Design

By: Richard Wiener

Abstract

From the educator's corner, an efficient heuristic algorithm is presented for solving the Master Mind game. A Java implementation, developed using OS X on a Macintosh, is presented. A simulation is presented that demonstrates the efficiency of the heuristic algorithm.

Cite as:

Richard Wiener, “An OO Application that introduces Heuristic Algorithm Design”, Journal of Object Technology, Volume 1, no. 2 (July 2002), pp. 63-78, doi:10.5381/jot.2002.1.2.c6.

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The JOT Journal   |   ISSN 1660-1769   |   DOI 10.5381/jot   |   AITO   |   Open Access   |    Contact