First Person Shooter Game

By: Rex Cason II, Erik Larson, Jonathan Robertson, Jonathan Frisch, George Trice III, Lakshmi Prayaga

Abstract

Importing a Model is easy and fun! Models can include your character, non-player characters, level objects, weapons, health supplies, etc. To make a working entity in GameStudio, you must first import a 3D model and then assign functions, or behaviors, to the model. These functions give models unique properties.

Cite as:

Rex Cason II, Erik Larson, Jonathan Robertson, Jonathan Frisch, George Trice III, Lakshmi Prayaga, “First Person Shooter Game”, Journal of Object Technology, Volume 7, no. 1 (January 2008), pp. 43-58, doi:10.5381/jot.2008.7.1.c5.

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The JOT Journal   |   ISSN 1660-1769   |   DOI 10.5381/jot   |   AITO   |   Open Access   |    Contact