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Patterns and Objects for User Interface Construction

By: Alecia Eleonora Acosta, Nancy Zambrano

Abstract

The existing software development processes recognize this importance but do not establish precise guidelines for the construction of the user interface as an activity within the system life cycle. This article describes a method for constructing user interfaces based upon interaction patterns.

Cite as:

Alecia Eleonora Acosta, Nancy Zambrano, “Patterns and Objects for User Interface Construction”, Journal of Object Technology, Volume 3, no. 3 (March 2004), pp. 75-90, doi:10.5381/jot.2004.3.3.a1.

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